GeekDad Review: Wyvren Gaming’s ‘Onami’

GeekDad Review: Wyvren Gaming’s ‘Onami’

Wyvren Gaming (the misspelling is intentional) successfully Kickstarted Onami back in May, and reached out to GeekDad prior to this year’s Gen Con about meeting up for a demo. The team set up shop at the convention with one of the more eye-catching smaller booths I’ve seen: Onami – which can mean “wave” in Japanese… Read More

GeekDad Review: Smash Up Munchkin

GeekDad Review: Smash Up Munchkin

I don’t get to play ‘Munchkin’ as often as I’d like to, but I’m a big fan of the writing and artwork that goes into every version and expansion of the game. And since I’d never played AEG’s ‘Smash Up,’ the opportunity to play this year’s new combination of the two–‘Smash Up Munchkin’–was one of many Gen Con 2015 treats. Read More

Book Review: Chicks Dig Gaming

Book Review: Chicks Dig Gaming

I’m a huge fan of the sharing of memories with fellow enthusiasts of geeky stuff. If you’ve got recollections of getting lost in a maze of twisty passages, all alike, I dig that. Or if you never got all the sand out of Kenner Luke’s hollow arm after recreating his Tatooine adventures; or if you can vividly remember the real-world setting in which you finally reached the words, “Well, I’m back,” he said. for the first time, then you’ve got a story I want to hear. Read More

Munchkin Adventure Time

Munchkin Adventure Time

Steve Jackson Games and USAopoly announced Munchkin Adventure Time during Gen Con 2013, and the game made its debut just about a year later — and it’s [insert your favorite Adventure Time thumbs-up catchphrase here]! Read More

GeekDad Book Review: The Art of John Alvin

GeekDad Book Review: The Art of John Alvin

You know John Alvin’s work, even if you don’t know his name. Starting in 1974, the Massachusetts-born artist created dozens of the movie industry’s most memorable posters, from Blazing Saddles to The Lion King to E.T. and Blade Runner. He also designed a range of other movie-tie-in imagery, like the original Star Wars Concert poster and a popular fifteenth-anniversary Alien print. Read More

Munchkin Treasure Hunt Is Munchkin for Munchkins

Munchkin Treasure Hunt Is Munchkin for Munchkins

Steve Jackson Games has unveiled its first product aimed to include players of single-digit age — six and up: Munchkin Treasure Hunt. GeekDad received one of a very few advance review copies, and now that we’ve played a few games, we’ve got good news for Munchkin fans with young kids: it’s really fun. Read More

A Small Taste of D&D – Attack Wing

A Small Taste of D&D – Attack Wing

If you’ve been waiting for a tabletop aerial combat game that includes more shimmering scales and fewer S-foils — more actual fire power than, you know, “firepower” — you’ll probably be interested in WizKids’ Dungeons & Dragons – Attack Wing, set for release next month. I had a chance to play a short demo at this year’s Gen Con, and it sure seems like fun. Read More

The Shiny, the Weird, and the Neoclassic: Role-playing at Gen Con 2014

The Shiny, the Weird, and the Neoclassic: Role-playing at Gen Con 2014

I scheduled a trio of role-playing sessions for my trip to Gen Con this year: a custom Firefly adventure, Monte Cook Games’ “Into the Violet Vale,” a Numenera convention event, and a one-hour Dungeons & Dragons encounter, “Defiance in Phlan.” The Shiny: Firefly This was my introduction to Margaret Weis Productions’ Cortex Plus System, as… Read More

The Art of John Harris — Beyond the Horizon

The Art of John Harris — Beyond the Horizon

If you’ve read any science fiction over the past 40 years or so, odds are pretty good you’re familiar with Harris’s work, too. Since the mid-1970s, when he began taking on science fiction themes in his work — which he describes as “imaginative realism” — Harris has created art for books by a stunning list of writers, including Isaac Asimov, James Blish, Frederik Pohl, Arthur C. Clarke, Larry Niven, and Joe Haldeman. Read More