‘Dungeons & Dragons’ Gift Guide 2018

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Every year presents a new challenge for gift-giving for lovers of D&D. By its very nature, the game encourages every group to have every major resource, and many geeks will have had the basics for years already. This gift guide features gifts which are going to be well-loved, even for those who already have the tools to play the game.

Images: Wizards of the Coast

Adventures Outlined

$11.56

This fun coloring book brings monsters and quests from Dungeons & Dragons to life. Illustrated by the celebrated Todd James, each page is accompanied with clever and humorous line such as “Death knights think they’re awesome, and by setting everything on fire, they make sure that no one forgets it.”

Images: Wizards of the Coast

Special Edition Core Rulebooks Gift Set

$147.95

This gift set comes with alternate-art covers for each core rulebook and an exclusive Dungeon Master’s screen, which makes it easy for anyone to dive into the realm of Dungeons & Dragons. This is also the perfect gift for your player or Dungeon Master who has collected the alternate-art editions of Xanathar’s Guide to Everything, Volo’s Guide to Monsters, and Mordenkainen’s Tome of Foes.

If the price is just too much (which is understandable), check out individual copies of The Player’s Handbook, Dungeon Masters’ Guide, and Monster Manual, which are all drastically discounted (about half price) for a limited time. There’s never been a better price ($82.18 total) for getting started!

Image: Wizards of the Coast

Waterdeep: Dragon Heist

$29.44

This adventure is a perfect launching point for a new group. The characters find themselves in Waterdeep, one of the worlds’ most famous cities, and the stakes are high. In fact, the treasure trove of 500,000 dragons could keep a party living the wealthy life for the next hundred years.

How the characters approach the challenges of obtaining such wealth, and whether they hold on to it themselves, is up to the combined talents, wits, and schmoozing the party puts to use.

You can find GeekDad’s full review here.

Image: Wizards of the Coast

Waterdeep: Dungeon of the Mad Mage

$31.38

If your group is already running the Dragon Heist adventure, Dungeon of the Mad Mage is the natural next step. Designed to pick up where Dragon Heist leaves off, this adventure draws the characters into the epic mega-dungeon of Undermountain.

The temptations of the Underdark include sentient treasures, magic items, rare spellbooks, and artifacts of epic historical value. Needless to say, the survivors of this dungeon will be wealthy and set for life.

Careful of what lurks below, however! The simplest of tasks will keep adventurers working hard to come home alive and with their trophies in tow. Everything from flumps to liches threatens to stop those who would plunder their valuables, and many are armed with the very treasures adventurers might be seeking.

Combining the two Waterdeep adventures will take characters from level 1 to level 20 (max level), and provide years of play along the way.

Image: Candlewick Entertainment

Endless Quest: Into the Jungle

$6.81

Artus Cimber has gone missing along with the mythical Ring of Winter, an artifact capable of freezing the world solid and which granting infinite life to the wearer. In this choose-your-own-adventure written by Matt Forbeck, you are the dwarven cleric sent by the Harpers to find your fellow Harper.

Will you find yourself at the mercy of goblins, poisons, zombies, dinosaurs, or some other hazard in the jungle? Will you recover the Ring of Winter? Or will you find another life here, in Chult, while the search for the Ring of Winter goes on without you? Only you can decide.

Image: Wizards of the Coast

Guildmasters’ Guide to Ravnica

$29.97

If your geek is a fan of Magic: The Gathering, this guide is a perfect gift, especially if you’re trying to entice them to join you at the D&D table for the first time. This resource book brings the world of Ravnica to life, including six new races, new class options, and the dynamic power struggle of the 10 guilds.

Ravnica is a world of careful balances and powerful magics. In this world, centaurs, goblins, and minotaurs can be found in abundance, and are playable races for the first time. Special Ravnican playable races include the famous loxodons (elephant people), vedalkin, and the magically warped Simic hybrid races.

If six new playable races aren’t enough, how about two new class options? Clerics and Druids will find powerful new options known as the Domain of Order and the Circle of Spores. These new options lend themselves well to the complex societies of Ravnica.

Other features for Magic lovers include Artifacts, NPCs, and all-new monsters including weirds, rocs, and the legendary guildmasters themselves.

Guildmasters’ Guide to Ravnica Dice

$19.62

Don’t give your gamer just any set of dice this year. The Guildmasters’ Guide to Ravnica has an accompanying exclusive die with a D10 featuring the symbols of the 10 guilds instead of numbers. Don’t worry, the Guilds die is oversized so the symbols are rendered in beautiful detail! It also comes in a tin, which is a great way for Ravnica fans to tote their dice, and it’s large enough for all of the dice to fit, even with the oversized Guilds die.

Invitation:

Picking out the perfect gift is never easy, especially for geeks. And Dungeons & Dragons is largely a community endeavor. We hope this article gives you some ideas, but if you have your own, feel free to share below!

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