Re-Roll: This Week’s Tabletop Game News for Week 23 of 2018

Reading Time: 3 minutes

The board game (and board game-related!) news that caught our attention for the week ending June 8, 2018.

  • Did you know you can follow all of GeekDad’s tabletop coverage and never miss a thing? Just copy this link and add it to your RSS reader.
  • Are you a Massive Darkness fan? Will you be the one to bring glory to the Lightbringers? Your quest just became easier with a companion app, available for free for both iOS and Google Play. The app has a deck of equipment, tracks your actions, has all the heroes (including promos), and more. It can even chain devices so each player can track their character on their own devices and the app will track them all.
  • CMON also announced a couple of interesting games. In Gizmos, a hand management game from Phil Walker-Harding (Sushi Go, Barenpark, Imhotep), players look to create magnificent machines for the Great Science Fair. The game features a claw-machine looking 3D dispenser of marbles and looks pretty great. More info as it becomes available in late August. The other game that seems unique is Sugar Blast, from the dynamic team of Matthew O’Malley and Benjamin Rosset (Between Two Cities, Remnants) and seems to be the cardboard equivalent of those candy-matching games people play on their phones. Players will have their own objectives and the tilted board will automatically make candies slide down. Available at the end of October.
Gizmos from CMON
  • There was some hubbub about Gen Con’s Guests of Honor. Whatevs. Grow up. Or don’t… because Muppets keep us all young at heart and Gen Con will honor two classic puppeteers, Caroll Edwin Spinney and Steve Whitmire. Both will be on a few panels and autographing as well.
  • Star Wars Destiny is getting into some interesting sub-themes in Way of the Force. One of those is podracing and is featured in a feature at FFG this week. Read on to find out how podracing can affect your Destiny.
  • The final game in Uwe Rosenberg’s puzzle trilogy was announced this past week. Spring Meadow will have players hiking in a meadow with receding snow. You’ll have to avoid the marmot burrows, though; you might turn an ankle or something. I don’t know. There’s something about snacks, too. It’s confusing. The game is being published by Stronghold Games and I can never find any information on their website.
  • The good folks over at Smirk and Laughter, the new family-friendly imprint from the double-crossing folks at Smirk and Dagger, have another game out next week. Nut So Fast is a matching, set-collection game that gamers aged 8 and up will love.
  • Bigfoot Vs Yeti comes out next week from Shoot Again Games. I don’t know anything about it, but its premise is just awesome.
  • Asmodee Digital will be bringing Carcassonne to the Nintendo Switch this coming winter, with additional games to follow. No word on how it will use the Switch’s unique capabilities.
  • Deep Water Games will be bringing a reprint of the acclaimed two-player drafting game, Hanamikoji, to the US this summer. It plays quickly, but is a beautiful brain botheration. Order now for Gen Con delivery.

At GeekDad, we write a lot about tabletop games. Here’s what we’ve written about this past week:

Finally, here’s what some of the GeekDad Crew has been playing this week:

  • Rob Huddleston: Ticket to Ride: Germany
  • Will James: Robot Turtles
  • Jonathan Liu: Vast: The Mysterious Manor (prototype), Raccoon Tycoon, Dungeon Time, Gorus Maximus, Kitten Klash
  • Sara Blackburn: Welcome to the Dungeon, Niagara, Sushi Go! Party, Power Grid the Card Game, Seikatsu
  • Robin Brooks: Warhammer Underworlds: Shadespire, Age of Sigmar: Champions (UKGE preview)
  • Dave Banks: Steam Park, In Vino Morte, Road Hog, Istanbul Dice Game, Junk Orbit, Senshi, Getaway Driver (prototype)

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