After signing myself up for Glitch, I decided to let my kids develop characters of their own (under my e-mail addresses and with my close supervision). Over the weekend my oldest son took a trip to the dark side of Glitch: “Glitch Hell“.
Simply put, you visit Hell by dying. You can visit Hell several times, and there is even a separate set of achievements you can earn from multiple trips to Hell. Those who are experienced in the game might think that my son simply walked away from the computer, forgetting to “Exit the World.” But in my son’s case, he was mining rocks with another character who offered him a substance called “No-No Powder“.
No-No Powder is Glitch cocaine, my friends. You sniff it, get high, and then encounter this horrible crash that can only be saved from death by another “hit” of the No-No Powder. I have some in my backpack, picked up from someone who left it on the ground. I haven’t used it, but instead was planning to sell it for money.
[To read the rest of Patricia Vollmer’s post on mature content in seemingly “kid-friendly” games, go to GeekMom!]