Category Archives: D&D Adventures

‘D&D Curse of Strahd’ Player’s Report: Session 22

‘D&D Curse of Strahd’ Player’s Report: Session 22

The 22nd session of my Dungeons & Dragons group’s play through of ‘Curse of Strahd’ was strange and full of tension. We had traveled from the Wizards of Wines winery to Krezk in search of an Abbot who we had been told could heal our friend. When we arrived at the gates, there was some hostility, but once we mentioned that we had wine, they allowed us in. Read More

‘D&D Curse of Strahd’ Player’s Report: Session 14

‘D&D Curse of Strahd’ Player’s Report: Session 14

Session 14: New beginnings Last night’s session in our ‘D&D Curse of Strahd’ campaign saw a new dawn in Barovia and two new members join the party. We must be getting pretty confident with this Skype thing to allow someone new to travel with us – let’s just hope the Paladin’s internet connection is up… Read More

‘D&D Curse of Strahd’ Player’s Report: Session 13

‘D&D Curse of Strahd’ Player’s Report: Session 13

As Baräsh crossed the threshold of the church he turned and saw Kevon in the vampire’s clutches. Strahd’s focus was now entirely upon the tiefling, his mouth open revealing two sharp extended incisors that closed around Kevon’s neck. He did not struggle as Strahd drained his blood. Read More

‘D&D Curse of Strahd’ Player’s Report Session 8

‘D&D Curse of Strahd’ Player’s Report Session 8

As we entered the tent we saw a hunched figure cradling a crystal ball. “At last you have arrived. Ha ha ha ha,” said Madame Eva. She then proceeded to recount our entire life stories to us. “Do you now wish me to unravel the strands of fate and reveal your future in this accursed land?” Read More

‘D&D Curse of Strahd’ Player’s Report: Session 6

‘D&D Curse of Strahd’ Player’s Report: Session 6

Last night was the sixth session of our Curse of Strahd campaign. We awoke in the morning, refreshed. We felt rejuvenated and happy for the first time since we met in the abandoned caravan site a few days earlier. And then the memories of the past days’ events came back to us. Read More

‘D&D Curse of Strahd’ Player’s Report: Session 5

‘D&D Curse of Strahd’ Player’s Report: Session 5

We were in a dark crypt below the church. The stairs leading back had been covered in a magical grease, the fighter was feeling the effects of bad cheese poisoning, there was a wild magic storm going on. What’s more, our enemy seemed to hardly have suffered any damage at all. We were on the ropes … Read More

‘Dungeons & Dragons’ Adventures in 5th Edition: Coping With a New Arrival

‘Dungeons & Dragons’ Adventures in 5th Edition: Coping With a New Arrival

‘Dungeons & Dragons’ is a relatively new hobby for my friends and me, and we plan to keep playing. However, in the time since my group completed Wizards of the Coast’s ‘Princes of the Apocalypse’ and laid what remained of their level 10 adventuring party to rest, my wife and I had a baby. Of course, this is a good thing. Read More

‘Dungeons & Dragons’: Adventures in 5th Edition

‘Dungeons & Dragons’: Adventures in 5th Edition

A few years ago, after discovering the joys of ‘Acquisitions Incorporated,’ I got really excited about playing ‘Dungeons & Dragons.’ So I did what any sane, married 30-year-old would do, and without even waiting to find a group to play, I bought the ‘D&D’ 5th edition Starter Set, ‘Player’s Handbook,’ and ‘Monster Manual,’ and planned my first game. Read More

The Judges Guild Deluxe Collector’s Edition Kickstarter

The Judges Guild Deluxe Collector’s Edition Kickstarter

My memory is a bit fuzzy when it comes to ‘D&D’ adventures I played at a young age, but I’m 90% certain that one of the adventures I played came from a company called Judges Guild. It was famous for being the first to create adventure “modules” that were basically pre-generated adventures for the DM to run, providing maps, visual aids, and, of course, traps, loot, and new monsters. It would be a while before TSR (owner of ‘D&D’) would release its own modules, starting with the pastel cover versions, so Judges Guild gets the full credit for developing the idea of pre-packaged adventures. Read More

Custom Dungeon Master Screen – Plus 5-in-1 Leather AD&D Tome

Custom Dungeon Master Screen – Plus 5-in-1 Leather AD&D Tome

A few weeks ago, I posted an article about 2D terrain products, both old and new. During some of my research, I found some interesting photos of a large DM screen made by OldSchoolDM. I reached out to its maker, and that in turn opened up another discovery — a leather-bound tome containing five Advanced Dungeons & Dragons (1e) books. Read More

Adventuring With My Kids, ‘Adventure Maximus’-Style

Adventuring With My Kids, ‘Adventure Maximus’-Style

For quite a few weeks now, I’ve been enjoying spinning some fun tales and leading my boys through some fun adventures with the ‘Adventure Maximus’ RPG. As kids will do, they constantly surprise me with their creativity for dealing with obstacles. (Rather than fight a dragon hiding in The Dump, they sweet-talked him into joining their group because they are always looking for treasure like dragons and figured he’d rather be looking for treasure than fighting.) But yesterday, my youngest son asked me something that made my heart swell… he said, “I want to be Maximus Master.” Read More