‘D&D Waterdeep Dragon Heist’ Session 46
Last night was the 46th session in our online Waterdeep Dragon Heist Dungeons & Dragons campaign and we had decided to move the campaign over to ‘Roll20.’
Continue ReadingLast night was the 46th session in our online Waterdeep Dragon Heist Dungeons & Dragons campaign and we had decided to move the campaign over to ‘Roll20.’
Continue ReadingLast night was the 45th session in our online Dragon Heist D&D campaign and our level 5 characters were about to find out what happens when one of the team turns into a wererat. But first, a funeral. Aren’t RPGs fun.
Continue ReadingLast night was the 45th session in our online Dragon Heist D&D campaign and our level 5 characters were about to find out what happens when one of the team turns into a wererat. But first, a funeral. Aren’t RPGs fun.
Continue ReadingLooking for the perfect boss battle for your next Dungeons & Dragons session? ‘Fantastic Lairs’ has everything you need to set up a climactic encounter to bring your campaign to a close.
Continue ReadingLooking for the perfect boss battle for your next Dungeons & Dragons session? ‘Fantastic Lairs’ has everything you need to set up a climactic encounter to bring your campaign to a close.
Continue ReadingLast night was the 44th session in our online Dungeon & Dragons Waterdeep: Dragon Heist campaign. We began on 4th February 2019, so we’ve now been playing for well over a year and are nearing the end of this campaign—barring any unexpected 20-session detours. The heroes are now level five and are just about to begin the encounter chain that should, in theory, lead them to the Vault of the Dragon.
Continue ReadingLast night was the 43rd session in our online Waterdeep Dragon Heist D&D campaign and the level 4 heroes had cornered a rogue robot down an alley. The only problem was that every time someone cast a spell, a random magical effect occurred. It was going to be an interesting session!
Continue ReadingLast night was the 42nd session in our online Waterdeep Dragon Heist D&D campaign and the level 4 heroes were reeling from a big fight at Gralhund Villa. They had to decide on their next move and the choices they made would bring about some unintended consequences.
Continue ReadingTimes are strange, there’s no doubt about it. But one thing in my life remains constant, in spite of all the chaos and disruption we’re seeing throughout the world, I still want to play Dungeons & Dragons. A lot. In fact, thanks in part to ease of playing online, I’m currently playing way more D&D now than I would otherwise normally be playing, sometime up to three or four times a week.
Continue ReadingWizards of the Coast is providing content for ‘Dungeons & Dragons’ and ‘Magic: The Gathering’ to school, libraries, and enrichment organizations.
Continue ReadingLast night was the 41st session in our online Waterdeep Dragon Heist D&D campaign and, having infiltrated a noble’s villa looking for a robot, the party were facing off against villa’s guards.
Continue ReadingLast night was the 40th session in our online Dragon Heist D&D campaign and the party was on the trail of a nimblewright (a weird robot-thing) and followed it to Gralhund Villa.
Continue ReadingLaeral Silverhand’s Explorer’s Kit features dice, details, maps, and more that are sure to bring a smile to any D&D fan.
Continue ReadingI couldn’t have been more excited for the latest Dungeons & Dragons release from WotC, the ‘Explorer’s Guide to Wildemount.’ That is in no insignificant part due to the fact that it’s an extra special book created in partnership with ‘Critical Role.’
Continue ReadingLast night was the 39th session in our online Waterdeep Dragon Heist D&D campaign and our band of level four heroes was closing in on the mysterious nimblewright that had caused a fireball outside their house.
Continue ReadingSession 38 in our online Waterdeep Dragon Heist D&D campaign and our level four adventurers are on the hunt for a nimblewright.
Continue ReadingLast night was the 37th session in our online Waterdeep Dragon Heist D&D campaign and our group of level four adventurers had just dispatched a devilish ambush on their way to the House of Inspired Hands.
Continue ReadingThe Dungeon Battle Mat Books are the perfect resource for DMs on the go. Two 40-page books of battle mats that will speed up your D&D prep.
Continue ReadingSandy Peterson, the maker of the original Call of Cthulhu RPG, brings the Cthulhu Mythos to Dungeons and Dragons 5E.
Continue Reading‘Ruins of the Grendleroot’ contains 10 fantastic adventures for Dungeons & Dragons designed for players of 1st to 5th level.
Continue ReadingLast night was the 36th session in our online Waterdeep Dragon Heist D&D campaign and our group of level four adventurers are investigating a fireball and trying to get to the House of Inspired Hands, but first they must navigate a lake of custard. There must be a spell for that…
Continue ReadingLast night was the 35th session in our online Waterdeep Dragon Heist D&D campaign and our group of level four adventurers are investigating a fireball and trying to ensure their business doesn’t go down the plug hole at the same time.
Continue ReadingLast night was the 34th session in our online Waterdeep Dragon Heist D&D campaign and our group of level four adventurers are investigating a mass murder.
Continue ReadingLooking for inspiration for your next Dungeons & Dragons adventure? Can’t quite find the time to plan, prepare, and panic over the complex details of your homebrew campaign? Then Dungeon in a Box might just be the perfect subscription box for you.
Continue ReadingLast night was the 33rd session in our online Waterdeep Dragon Heist D&D campaign and, after a break for Christmas, our group has finally begun Chapter 3: Fireball!
Continue ReadingThe D&D Essentials Kit provides everything you need to help a group of friends set off on their very first adventure, including a brand new story written by DM extraordinaire Chris Perkins—although even he can’t explain why you might need a 12-sided die!
Continue ReadingLast night was the 32nd session in our online Waterdeep Dragon Heist D&D campaign and our group has finally begun Chapter 3: Fireball!
Continue ReadingIn ‘Year of Rogue Dragons,’ players take on the role of four newly hatched chromatic dragons in a fun campaign that flips D&D on its head.
Continue ReadingLast night was the 31st session in our online Waterdeep Dragon Heist D&D campaign and our group finally began “Chapter 3: Fireball!”
Continue ReadingEberron is a world recovering from a long, devastating war. It is a land of evolving magic intertwined with modern technology. Action and adventure await heroes looking to explore the ancient mysteries of this noir-inspired place.
Continue Reading