Tearaway on Vita Creates a World (Literally) Made of Paper

Geek Culture

I had the rare opportunity to tour the Media Molecule studio in the UK. I took the chance to sit down with Rex Crowle and quiz him about their big new game for PlayStation Vita: Tearaway. As you can see there was lots of news and information about how this big project was shaping up.

Most interesting fact about the game is that its graphic engine has been designed around the requirement to create everything out of paper. This means that they can pull out paper-craft templates for any character, object or environment in the game and make them in the real world. It seems that this will be their way of offering physical (and free) rewards for player progress.

I came back from the visit laden down with some of these paper-craft goodies, not totally sure if my children would really want to make these strange creations. I couldn’t have been more wrong. They loved them and quickly got down to coloring, gluing and cutting. Here’s the result.

Tearaway Paper-Craft In The WildTearaway Paper-Craft In The Wild

Tearaway Paper-Craft In The Wild

It was interesting to see how this gave them an immediate connection to the game, although they really hadn’t seen much of it. With other physical game elements often costing a lot of money (yes you Skylanders), the idea of a free and creative off-shoot from a Vita game is more than welcome. I actually imagine that they will spend as much time with these creations as they do playing the game. Not a bad thing!

If you are still hungry for more, here’s a new Tearaway trailer for the new location Crowle unveiled during the visit:

Tearaway has not yet been dated for release but will be a PS Vita exclusive.

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