The Importance of Being Geeky

Raspberry Pi

A recent study by Cornell University demonstrated a correlation between planning skills and education achievement, suggesting a potential avenue to mitigate low-income disadvantages: Be geeky. Community mentors talk about the benefits of being geeky. Continue reading

Geek Camp: Finish Day

Geek Camp Finish Day

Finish Day is an event where designers, coders and startup types come together and spend the day helping each other finish their projects. Geek Camp held our own Finish Day, resulting in over a dozen video projects. This is a report from the field. Continue reading

It’s Fun Play in Public with Tiny Games

Last year, a UK game and experience design agency created a series of small, quick-to-understand games that could be played anywhere. Those 99 local games are headed to the App Store if a new “Tiny Games” Kickstarter is successful. It … Continue reading

From Brainstorms to Boards: Using The Game Crafter to Polish Ideas

In December 2011, I fell asleep wondering how a three-person game of Roshambo would work. From the inspiration of BIG Night to the engineering of The Game Crafter, I was able to polish that idea into something I could put … Continue reading

5 Kid-Friendly Games from ARGfest

This past weekend, a few dozen gamers converged on Bloomington, Indiana for the 10th ARGfest-o-con, an annual conference for alternate reality game producers and players. While most of the discussion centered around the business and value proposition of transmedia storytelling, … Continue reading